

You have a dream. Move out of your parents’ place, let uni be uni, and become a solo indie developer. You’re ready for a breakout hit.
All well and good. But don’t forget to water the cactus, pay the rent, and call your mom every now and then.
This is a Chamber Game.
Never heard of that term? Think of Papers, Please and Inscryption.
Think of Her Story and Killer Frequency. Think of Not for Broadcast and PVKK.
Story-rich simulations set in confined spaces, where the outside world seeps through the cracks.
We are Jumpy Bit, a game developer based in Munich founded in 2022.
We are building “The Games We Make” with a team of experienced game devs headed by creative director Marcel-André Casasola-Greiner.
You can find our office in the newly established Gamerei: A video game hub in Munich, Germany.
We have built a card deck for daily stand up meetings. These cards provide productive tangents in our meetings, checking in on the game, the team and helping us find the space to mention things that might go unnoticed.
We attend festivals like GG Bavaria, AMaze and Gamescom or sometimes at the monthly Pizza Playtests in Munich.